Latest Stable Rel: 0.99.00b
mac | win | linux | source | notes
Development Rel: 0.99.02
mac | win | linux | source | notes
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Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware.

It is possible to assign materials, vertex color, UV coordinates and textures, but there will be improvements in those features before Wings goes 1.0.

There is no support in Wings for doing animations.

System Requirements

  • Windows: OpenGL required. From 0.99.00: Windows 2000 or higher required.
  • Mac OS X: From 0.98.35: 10.4 ("Tiger") or higher required. From 0.98.26 (Nov 2004): 10.3 ("Panther") or higher required. Earlier releases run on 10.2 or higher. There is no Mac OS 9 version.
  • Linux: Open GL or Mesa required.
  • Other Unix: OpenGL required; you'll need to build from source.

Support/help

  • Wings3D - Official Development Forum. This is the best place to get help/support or report bugs.
  • I don't do support via email. Sorry for that, but I don't have an unlimited supply of time.

Learning Wings

Export Formats

  • Nendo (NDO)
  • 3D Studio (3DS)
  • Wavefront (OBJ)
  • VRML (WRL)
  • Renderware (RWX)
  • FBX (on Windows and Mac OS X)
  • Yafray
  • Toxic
  • Povray

Import Formats

  • Nendo (NDO)
  • 3D Studio (3DS)
  • Wavefront (OBJ)
  • FBX (on Windows and Mac OS X)
  • Adobe Illustrator 8 (AI)
 

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