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general_overview:table_of_contents

General Overview

This overview of Wings 3D aims to:

  • Help you understand the general concepts of 3d modeling
  • Teach you the basics of the Wings 3D interface and workflow
  • Describe the menu commands and options
  • Introduce you to advanced functions in Wings 3D

Introduction

Basic 3D Modeling Concepts

    • Types of 3D Modeling
    • Rendering
    • Animation and Rigging
    • Axes XYZ
    • Coordinates
    • Points
    • Vectors
    • Planes
    • Normals

Wings 3D Interface

Wings 3D Menus

Tutorials

Basic Functions

    • Selection Modes
    • Mouse Selection and Deselection
    • Deselect Using the Spacebar
    • Bounding Box Selection
    • Increase and Decrease Selection
    • Edge Loops and Rings
    • Move, Rotate, and Scale
    • Extrude
    • Smooth
    • Cut
    • Connect
    • Bridge
    • Contraints
    • Vertex Colours
    • Numeric Entry Dialog Boxes

Advanced Functions

    • Secondary Selections
    • Move a Selection Along a Vector
    • Rotate Around User Defined Centre
    • Magnets
    • Flatten
    • Intersect
    • Bend
    • Circularise
    • Virtual Mirror
    • Tweak
    • Sculpt
    • Magnet Mask
    • AutoUV
general_overview/table_of_contents.txt · Last modified: 2013/02/03 11:11 by greytery