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Filling a hole


This method for filling a hole works in both Wings 3D and Nendo.

Start with an object with an hole.

Select one edge and press the "l" key to select an edge loop.

Do an Extrude->Normal. Don't actually drag; press the left mouse button immediately as we just want to create two extra edges.

Press "f" to change to Face selection mode.

Dissolve the faces (in Wings, you can press the Backspace key).

Deselecting the object and turning it around, we see that the hole has been filled.

Wings note: In Wings, the extrude and change to Face selection mode can be done in one step using the Bevel command. (You lose the selection in Nendo when you bevel an edge.)