I played with Unreal Engine 2 a long time ago. At the time, I had to use Blender and Goofos ASE Exporter to get from Wings3D to Unreal. Here is a link to my old website with info on how I did it...
Wings3D to Unreal
There is a link to Goofos ASE Exporter on the page. I do not know if it will work with the latest version of Blender.
Maybe there is another and better way at this time. Unreal seemed pretty easy to use but I didn't have time to play with it enough to say for sure.
Thanks,
oort
Thanks for contributing to list nemyax
That is not a software, but it's a useful service for when exchanging 3D files between different applications without the file format support:
- Online 3D Converter
It supports many input formats (like 3ds, fbx, blend, obj, dxf, lwo, stl, ...) and the supported export formats are: stl, stlb, collada, obj, 3ds, ply, json, x
3DAce
A very simple but surprisingly capable low-poly modeller. The workflow is reminiscent of early Blender (of the 2.2x era), but more streamlined.
Krita
A free/open source painting program which supports different operation-system (Linux, OS X and Winblows)
notable feature that it supports different color schemes, able to make a proper seamless textures which software like GIMP and Photoshop lacks and it has large brush customization options.
K-3D is good free 3D tool.
3D Plant Gnerator(For Windows/OSX/Linux).
Arbaro
Mainly, parameters specify by text box input.
It can 3D-Preview.
ngPlant
It can create a wide variety of plants,also can 3D-Preview.
My Memorandum for ngPlant usage is
here
SnappyTree
https://github.com/supereggbert/SnappyTree
Web Application.It can make a plant instantly.This survice can export collada.dae and wavefront.obj formt, but Texture image and .mtl exporting is not yet.
If loaded the .obj file with Wings3D, you can assign a texture.