Wings 3D Development Forum

Full Version: Subdivide...
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
This feels like an extremely stupid question, but, is it possible to subdivide a model in Wings? I mean, without smoothing?
If you mean to subdivide without lost the model shape, the answer is yes: use Body|AutoSmooth (you may have to experiment different angle values). This will attribute to some edges Hardness|Hard. After this, you can Smooth the model without lost its shape.

At the end you can select all the edges and attribute them Hardness|Soft.

I've recorded two short tutorials about this in 2010:







Hey Fonte!

Thanks dude! That is exactly what I was looking for! Mainly I was trying to do some AO texture pass easily in Wings, but with its lack of high poly handling, it may not work afterall.

Cheers sir, I appreciate your help!!
Your videos provide a great source, as a refresher as I have not used wingd3d for well over 9 years
Reference URL's