There used to be titles in previous versions for Boolean operations such as:
Boolean Union
Boolean B Subtract A
Boolean A Subtract B
Boolean Intersect
then those were replaced by:
Boolean Split
Boolean Union
Boolean Intersect
This video shows the former Boolean menu:
How do I perform Boolean operations such as Split, Union or Intersect with the latest integrated version of Wings 3D & ManifoldLab?
Tia!
I'm getting lost in the fog of the latest Boolean development which was started by puzzeldpaul and I don't want to interfere with his thread.
Hence my question remains how does a Boolean split/subtraction how work?
I hope the attached pic show what I'm trying to achieve.
I can't see the attached thumbnail if I click on it. I'm a bit in the fog as to how thumbnails work here.
I get a security permissions error. But I am logged in and can see that at top pf page.
ggaliens,
I have had trouble viewing attachments as well in the past but I am able to view them now. Sometimes I would have trouble with some and not with others. I don't know why I can now or why I couldn't in the past. Sorry that doesn't help... just letting you know I have felt your pain....
oort
that's strange I checked yesterday it worked, will try again, also made the pic smaller only 43kb now.
uhhh!...... I can't see my posted attachment either ? each time I click on the attachment I get kicked back to the forum sign in page
I will post pic via link to Imageshack later.
i'll try once more! .....this forums
insert image feature does not work!
the URL forum code from imageshack however does works!

There is no more "Voronoi Fracture"
It goes by a few different names now. It would be good to get you uptodate with Voronoi plugin.
That's a thing of beauty .....very cool!

Based on your inquiry ... I started playing with the PLANE-CUT version of this workflow where rather than use full-blown CSG BOOLEAN ... it just uses plane cut 6 times (use planes of a cube).
I have significantly enhanced my "Polyhedra as cutter" by adding Optigons preview dialog to it. More testing of this and and then a release follows.
The plane cut version does not require the "EXPLODE" to avoid odd ball maths ... but it has its own goofy aspects I need to attend to.
Yes but if its not a Cube as opposed to some other 3d geometry such as a Stellated Dodecahedron for example, this would make the Plane-Cutting approach very challenging indeed, would it not?
In addition: how would I imprint a Voronoi mesh onto and iso-surface, such as a Paraboloid for example?.....I'm thinking Boolean should work?