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Full Version: Colors aren't exported when rendering to POV-ray
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Everything renders as the default color; I need to create actual materials to have POV-ray render colors.
ekolis,
Yes, you have to define materials to get different colors. This is true for Pov-Ray, YafaRay, and Kerkythea in Wings3D. You edit materials in the Outliner window.

oort
Also, if you UV map your object you can "transfer" the vertex Colors to the texture image.
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