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Full Version: [not a bug] AO + UV
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hello,

OS: Linux


steps:
1. add any object(s)
2. turn Ambient Occlusion ON
3. select face(s) and go to UV

AO is turned off. We can't get it back until you add new.
Then the process starts again.

Recording:


BR, Hank
Ambient occlusion is using vertex colors, in your material select "Vertex colors" set.
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