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Um, didn't really know where to put this, and felt a little cheeky to place it anywhere but here.

I've recently published a book on learning to model for complete beginners using Wings 3D, and I figured it would be nice to post the link here.

https://www.amazon.com/dp/B07TW91PKH Also available in paperback;
https://www.amazon.com/dp/1077426879

It's available as an e-book (i.e. Kindle Fire, Kindle PC app, Android etc) and also a paperback.

Thank you to the developers of Wings and to all its users. I just got sick of Wings being overlooked as a viable option for game assets and have used it for several years to prove it's just as good as Blunder and 3DsMax etc.

Thanks.

RM
I bought the e-book and what I can say about it is that - as highlighted by the author, this book is intended to be a start point for those who would like to get into the 3D modeling world and do that by using an easy to use tool like Wings3D.
The readers will find a breaf introduction to the Wings3D user interface which would be enough to help them get confident to follow the mini tutorials the author uses to teach them how to model simple objects using the most common commands offered
by the software.

This volume is only about modeling.

Check his blog here.
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