(03-11-2014 01:07 AM)Justanother1 Wrote: [ -> ]It's already there ... Absolute Commands
Nops: i mean "duplicate between" option under Absolute Move command... Isnt this an add-on?!

I was hoping that Micheus would post an updated .beam as well... Not that I would have time to model anything but I do like to play with new Wings3D toys...
oort
(03-10-2014 10:44 PM)Fonte Boa Wrote: [ -> ]Is it possible?! Or is there another way to install this add?
It's
here.
You can use the
Install Plugin option in the
File menu.
I made a change into the current source code of Snap. So, by now, this
.beam file is a replacement for the current one in Wings3D 1.5.2. I hope that
dgud would add it to the next Wings3d release.

(03-11-2014 04:40 PM)micheus Wrote: [ -> ] (03-10-2014 10:44 PM)Fonte Boa Wrote: [ -> ]Is it possible?! Or is there another way to install this add?
It's here.
You can use the Install Plugin option in the File menu.
I made a change into the current source code of Snap. So, by now, this .beam file is a replacement for the current one in Wings3D 1.5.2. I hope that dgud would add it to the next Wings3d release. 
A bit confused. Do we use the Install Plug-in to install this or do we simply overwrite the existing .beam file? Or do they do the same thing?
Install Plugin copies the new beam file over the existing one. So, yes they do the same thing. Install Plugin just makes it easier...
Micheus,
Since I had never used Absolute Commands > Snap before, it took me a few minutes to get the hang of the new feature. It works very good.
Thanks,
oort
(03-06-2014 09:03 PM)oort Wrote: [ -> ]Micheus,
That looks very impressive. Great job. Would it be possible to make duplicates placed randomly. This would make a Scatter random tool for placing marbles on the floor or hairs on an almost bald head. Just wondering... 
oort
Scatter or Move>Random could be it's own tool. As an option in the Move menu for Vertex and Object mode, it could be useful in more ways.
Other flavours could be Random Along Axis or Plane (user defined and standard). I am thinking that two factors would involved in the calculation; direction and speed.
(03-12-2014 09:59 PM)optigon Wrote: [ -> ]Scatter or Move>Random could be it's own tool. As an option in the Move menu for Vertex and Object mode, it could be useful in more ways.
For Vertex mode I think that we already have it under
Deform->
Crumple. Wouldn't it be the same thing?
(03-13-2014 07:26 AM)micheus Wrote: [ -> ] (03-12-2014 09:59 PM)optigon Wrote: [ -> ]Scatter or Move>Random could be it's own tool. As an option in the Move menu for Vertex and Object mode, it could be useful in more ways.
For Vertex mode I think that we already have it under Deform->Crumple. Wouldn't it be the same thing?
Similar if not the same as Crumple, yes.
Another idea would be to put an 'in tool option' to re-randomize the axis/acceleration; Press [1] to generate new random results.