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These models are for an online game called Random Arena.

These models have no UV data, I am using vertex colors only. Two reasons for this:I am terrible at painting textures and I really like the simple look each model achieves.

Full Album: http://imgur.com/a/z6y58




Constructive criticism is encouraged!

Thanks!
Looks great. Kinda retro looking, which is always good IMHO Smile
Great looking models. What are your plans for the future. As in, real life. A professional modeller?

The only reason I ask is because if you are planning on modelling professionally, there is a 100% chance that you will have to know how to UV map. Also, learning texturing will open so many more doors for you. Smile

You've got a great sense of style. Keep it up!
Here is a gallery of a few more models I have done in this style.
http://imgur.com/a/dirTl



DesktopSkimmer: Retro is exactly what I am going for. N64 level of detail brings a feeling nostalgia to the game.

Geta-Ve: Two reasons to avoid textures:these models need to be churned out quickly and for performance's sake. Its one less step I have in my pipeline and one less thing for unity to renderWink

I totally agree with you, it is important for any one in the game industry to know how to properly UV (and rig) a model. RA has some models with UV data and textures but I'm not the best at painting textures and getting everything to line up exactly how I want, so I avoid them. And finally, thanks! You must have good taste! I appreciate your support.



Please 'Like' RA on Facebook https://www.facebook.com/RandomArena

Thanks
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