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Ambient Occlusion - Printable Version +- Wings 3D Development Forum (http://www.wings3d.com/forum) +-- Forum: Wings 3D (/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (/forumdisplay.php?fid=3) +--- Thread: Ambient Occlusion (/showthread.php?tid=183) |
Ambient Occlusion - Fonte Boa - 02-14-2013 10:10 PM After call Tools|Ambient Occlusion, how to "turn off" it? It seems i have to select all objects and call Body|Vertex Attributes/Remove Colors. Isnt there a shorter way?
RE: Ambient Occlusion - oort - 02-15-2013 01:23 AM Fonte Boa, Edit Material > Vertex Colors > Change Set to Ignore = will change the way the model looks but the Vertex Colors are still there. oort RE: Ambient Occlusion - Fonte Boa - 02-15-2013 01:34 AM Thanks again, Oort: very useful tip.
RE: Ambient Occlusion - Dom - 02-20-2013 07:22 PM Another way is to delete the ambiant light added by the AO tool, in the Outliner. Can be useful when you'd rather keep seeing the vertex colors. RE: Ambient Occlusion - Fonte Boa - 02-20-2013 08:25 PM (02-20-2013 07:22 PM)Dom Wrote: Another way is to delete the ambiant light added by the AO tool, in the Outliner. Can be useful when you'd rather keep seeing the vertex colors. Thank you very much, Dom: very useful to know about this!
RE: Ambient Occlusion - Dom - 02-21-2013 10:08 AM It's not exactly the same result though, but you're welcome ![]() There's soooo much I'm still discovering, on a daily basis, to this great, great "little" program... it blows my mind. |