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Subdivide... - Printable Version +- Wings 3D Development Forum (http://www.wings3d.com/forum) +-- Forum: Wings 3D (/forumdisplay.php?fid=1) +--- Forum: Interface & Usage (/forumdisplay.php?fid=3) +--- Thread: Subdivide... (/showthread.php?tid=186) |
Subdivide... - Geta-Ve - 02-15-2013 02:43 PM This feels like an extremely stupid question, but, is it possible to subdivide a model in Wings? I mean, without smoothing? RE: Subdivide... - Fonte Boa - 02-15-2013 03:48 PM If you mean to subdivide without lost the model shape, the answer is yes: use Body|AutoSmooth (you may have to experiment different angle values). This will attribute to some edges Hardness|Hard. After this, you can Smooth the model without lost its shape. At the end you can select all the edges and attribute them Hardness|Soft. I've recorded two short tutorials about this in 2010: RE: Subdivide... - Geta-Ve - 02-16-2013 01:16 AM Hey Fonte! Thanks dude! That is exactly what I was looking for! Mainly I was trying to do some AO texture pass easily in Wings, but with its lack of high poly handling, it may not work afterall. Cheers sir, I appreciate your help!! RE: Subdivide... - yaak - 03-20-2013 04:01 PM Your videos provide a great source, as a refresher as I have not used wingd3d for well over 9 years |