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Playing with Wings3D for fun (Micheus) - Printable Version

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RE: Playing with Wings3D for fun (Micheus) - micheus - 07-30-2017 07:30 AM

Thank you guys. Smile

When I saw this image bellow at Pinterest I though I have to make a cameo jowelry mixing mesh and a normal map...


Without both HeightMap or MeshBump plugin working with the current Wings3D version I have to wait for "finish" some implementation I was working on (an add-on to Tweak). Now I was testing it I could make the cameo:


I also created two jewelry boxes to show up it, but I choose the left one...





RE: Playing with Wings3D for fun (Micheus) - Priceless - 07-30-2017 08:34 AM

Nice work as usual Smile you always bring something new to our gallery..


cameo pedant - micheus - 07-31-2017 03:51 AM

I just finished it. Smile



Rendered in Kerkythea Echo Boost Edition v2.5.2 Windows 64bit (Metropolis BPT) | 30 passes 1:20' (i7-4770K 3.50ghz)


RE: Playing with Wings3D for fun (Micheus) - Priceless - 07-31-2017 07:06 AM

Yeah it looks better now Smile


RE: Playing with Wings3D for fun (Micheus) - Mishou - 07-31-2017 11:47 AM

Great work, mate!


RE: Playing with Wings3D for fun (Micheus) - Hank - 08-01-2017 06:48 AM

Hi Micheus,

Nice work. I like cameo part.
I've noticed some text beside W3D version -> Tweak improvements - so it means you did some research about repeat function?
If yes, right now I'm doing some complicated object and can give a hand...

BR, Hank


RE: Playing with Wings3D for fun (Micheus) - micheus - 08-09-2017 04:25 AM

Just another translation from Maya


Bounding Box, Flip, Absolute Command Move and Snap are some of the commands used to create the initial pattern.


RE: Playing with Wings3D for fun (Micheus) - Priceless - 08-09-2017 07:26 AM

An Attractive work mate Smile


RE: Playing with Wings3D for fun (Micheus) - Dimitri - 08-18-2017 09:47 AM

Nice ideas Micheus... thanks for sharing! : - )


Speaker Grasep D-BH887 - W.I.P. 2 - micheus - 10-08-2017 08:08 AM

Back to an abandoned project started last year (speaker). Shocked

Trying to add details enough to work fine in a far shot render without subdivide the model as well as in a closeup with one subdivision:


I still need to finish a few details before work on render it. I hope to not wait another year to finish it. Smile