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CG Useful Tutorials (modelling, technics, tips, ...) - Printable Version +- Wings 3D Development Forum (http://www.wings3d.com/forum) +-- Forum: Wings 3D (/forumdisplay.php?fid=1) +--- Forum: Off Topic (/forumdisplay.php?fid=11) +--- Thread: CG Useful Tutorials (modelling, technics, tips, ...) (/showthread.php?tid=195) |
UV Mapping - micheus - 11-25-2016 11:11 AM 6 Tips to improve your uv mapping workflow by Paul H. Paulino ![]() RE: CG Useful Tutorials (modelling, technics, tips, ...) - Asticles - 01-29-2017 10:32 AM Thanks! Tips about how to capture material to create textures - micheus - 06-18-2017 09:58 PM It's not fully applicable without the Substance Designer 6 (used at the end of the tutorial), but it can give us a good idea about how to get good textures using a single smartphone.
And, for those with skills in electronics: 3d Carving - micheus - 07-23-2017 07:24 AM 3d Carving Basic by Sinung Wahyono It's a set of six tutorials about how create shapes like that:
Material settings - micheus - 08-29-2017 10:50 PM Material Studies: Metals by Jarrod Hasenjager Unity engine - micheus - 08-30-2017 07:55 PM Starting with Unity: tips for beginners by Artem Netyagin What is the best Unity beginner tutorial and why? Why model whit quads? - micheus - 09-28-2017 11:40 AM
PBR - Physically Based Rendering - micheus - 04-09-2018 01:55 PM ![]() With the next release of Wings3D entering to this world (Wings Materials), it can be of our interest understand better what is it. These two articles provided by Allegorithmic (the maker of Substance Painter) can help with us with this. The download of a PDF version is available: The PBR Guide by Allegorithmic - vol. 1 The PBR Guide by Allegorithmic - vol. 2 |