Wings 3D Development Forum
Coming from Second Life--With slow progress. . . - Printable Version

+- Wings 3D Development Forum (https://www.wings3d.com/forum)
+-- Forum: Wings 3D (https://www.wings3d.com/forum/forumdisplay.php?fid=1)
+--- Forum: Interface & Usage (https://www.wings3d.com/forum/forumdisplay.php?fid=3)
+--- Thread: Coming from Second Life--With slow progress. . . (/showthread.php?tid=1979)



Coming from Second Life--With slow progress. . . - DancesWithRobots - 05-25-2016

I'm attempting to recreate the "spaceship home" that I built in Second Life years ago. Being an SL object, it was (of course) constructed out of prims. SO, I'm trying to learn what amounts to "SL level prim construction in Wings 3D."

Things that are easy to do in SL are not quite so intuitive in W3D, but I'm making slow progress. Took me a while to figure out to use "slice" rather than "cut" and "dissolve" instead of "delete." That pretty much defines where I am now. I'm to the point where I'm confident I can bodge this thing together, but I'm pretty certain there are tools and techniques that I'm missing.

I know that W3D is typically used with magnets and extrusion and such to mold prims like clay. OK--I'll get there eventually but for now I just want to play "blocks" and I'm getting to the point where I'm ready to refine those techniques.

What I'm trying to figure out now is how to use constraints and snap-to to more efficiently position prims. (Please don't tell me to RTFM. We all know the manual is incomplete and (IMHO) inadequate on some of the very basic operations. BTW, I'd be willing to help fix that--as soon as I know what I'm doing.) Can someone give me a quick tip, on how to align edges and faces, or point me to the sort of tutorials I need?


RE: Coming from Second Life--With slow progress. . . - ssmeier - 05-26-2016

I did the following Google search: "snap to align faces site:http://www.wings3d.com/forum/"
A result was this:
http://www.wings3d.com/forum/showthread.php?tid=167
Newbie Alignment and subdivision question
Answers by Fonte Boa who made two YouTube videos:
https://youtu.be/n9KS2dtkOy8 - Wings Snap
https://youtu.be/FZqSbwNYoK8 - Wings Bounding Box

First video steps:
Align edge to edge.
( a ) Select an edge in the face you want align.
( b ) Right click on Edge | Absolute Commands | Snap
( c ) Re-select the initial edge, right click to continue
( d ) Select the target edge, right click to continue.
( e ) In Snap window, check "Move object" and click "ok".

Just remember: at (b) step, you have to right click on Snap command.

Later Fonte Boa adds this for the second video:
Do the same I did in video but using Vertex instead of Edge:
( a ) select the first object
( b ) call Vert | Absolute Commands | Snap (right click on it)
( c ) select the vertex to be aligned (in the first object)
( d ) right click to continue
( e ) select the target vertex (in the second object)
( f ) right click to open Numeric Input
( g ) click "OK" to execute

-Steve