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Composing a scene from many objects - Printable Version

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Composing a scene from many objects - batonsu - 11-17-2016

Hello,

Suppose I have created several objects for my game and now I wish to create a scene (or a "level" in game terminology) which includes these objects and gives each one the position, rotation and scale (and global light sources) in the world space. I do not want to modify my object files, because they may be used in different levels of course. Instead I would like to export a scene file with positions, rotations and scales of each object (but not the object vertex data) for using it in my game along with individual object files.

So basically, I'm looking for a basic 3D level editor functionality. Is it possible with Wings, or maybe there are any existing plugins for Wings that can help?

Thanks!


RE: Composing a scene from many objects - micheus - 11-17-2016

(11-17-2016, 06:53 PM)batonsu Wrote: Instead I would like to export a scene file with positions, rotations and scales of each object (but not the object vertex data) for using it in my game along with individual object files.

So basically, I'm looking for a basic 3D level editor functionality. Is it possible with Wings, or maybe there are any existing plugins for Wings that can help?
I think the answer is no. It seems you need a customized exporter and a plugin must be written for this.

You can, of course, create a new project(scene) and use Merge to import your individual objects and place them in the scene. Then you can rotate and scale as you need.


RE: Composing a scene from many objects - batonsu - 11-18-2016

Thanks for reply! Then I'm going to look for an external level editor or even try to write my own importer/exporter plugin for Wings.


RE: Composing a scene from many objects - oort - 11-18-2016

batonsu,
I am not sure if it is what you are looking for or not but take a look at Unreal.

Here is a link to another thread in this forum on the subject. Gallery

A long time ago I created information on how to get from Wings3D to Unreal 2. I imagine this is out of date since Unreal is now at version 4.... Wings3D to Unreal

Maybe you can create an exporter for Unreal???

oort