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Low Poly Export Problem - Printable Version

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Low Poly Export Problem - creatorlater - 11-03-2017

Hello, I'm quite new to Wings3D and I've stumbled across a problem.

I decided to try using Wings3D instead of Blender and I started off by making a simple low poly tree.
low poly tree 1 (click here)
Overall, I was very happy with the cartoon-y look when I exported it into Unity Biggrin.
low poly tree export 1 (click here)

I decided to make another tree.
low poly tree 2 (click here)
I was also very happy with the cartoon design of this one until I saw the curved render Undecided.
low poly tree export 2 (click here)
I made a bridge, ground plane and a pine tree after that with no sign of the cartoon-y look coming back.

Any way to get the low poly look back? Possibly, it was my fault as I might have messed up the settings. Thanks! Biggrin


RE: Low Poly Export Problem - micheus - 11-03-2017

I don't know anything about the Unity, but ...
(11-03-2017, 04:50 PM)creatorlater Wrote: Any way to get the low poly look back? Possibly, it was my fault as I might have messed up the settings.
... it doesn't looks like you have applied smooth to your model - either at design time as well as by using the exporter option (sub-D).

So, maybe you have enabled the "Export normals/smooth groups" option in the exporter option(?!) (assuming you used the Wavefront one)


RE: Low Poly Export Problem - creatorlater - 11-03-2017

It worked, thank you!


RE: Low Poly Export Problem - micheus - 11-03-2017

Good to know. Smile
Thanks for the feedback.