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[fixed] Crash when combining multiple objects with holes - Printable Version

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[fixed] Crash when combining multiple objects with holes - Nova - 11-24-2017

Found an easily reproducable bug, where if you combine multiple objects with holes, wings will crash (Writing the crash dump, program continues, thankfully).

1) Make two cubes
2) Make a hole on each cube on one of their faces
3) Combine the cubs

The crash dump is attached.


RE: Crash when combining multiple objects with holes - micheus - 11-25-2017

That sounded familiar...

I tried with my latest personal build and it doesn't happen. So, I must have fixed it. If you installed all the fixes I upload to Some fixes to be applied to the current version: 2.1.5 and the problem still exists, then it should be somewhere in my PC. Blush


RE: Crash when combining multiple objects with holes - Nova - 11-27-2017

The fix was in the wpc_sel_win file I think. It was the only non-import/export fix I hadn't copied over. Thanks!


RE: Crash when combining multiple objects with holes - Nova - 11-27-2017

Nope, nevermind, I was trying it on an imported model where it worked for some reason, but if I make two cubes like in the original post, the problem persists.


RE: Crash when combining multiple objects with holes - micheus - 12-06-2017

Nova, please replace the wings_we.beam file I updated in the Some fixes to be applied to the current version: 2.1.5.

That should solve your problem, but will bring back the Hide bug reported by Hank. Sad