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[fixed] Crash when combining multiple objects with holes - Printable Version +- Wings 3D Development Forum (http://www.wings3d.com/forum) +-- Forum: Wings 3D (/forumdisplay.php?fid=1) +--- Forum: Bug Reports (/forumdisplay.php?fid=12) +--- Thread: [fixed] Crash when combining multiple objects with holes (/showthread.php?tid=2595) |
[fixed] Crash when combining multiple objects with holes - Nova - 11-24-2017 12:00 PM Found an easily reproducable bug, where if you combine multiple objects with holes, wings will crash (Writing the crash dump, program continues, thankfully). 1) Make two cubes 2) Make a hole on each cube on one of their faces 3) Combine the cubs The crash dump is attached. RE: Crash when combining multiple objects with holes - micheus - 11-25-2017 04:15 PM That sounded familiar... I tried with my latest personal build and it doesn't happen. So, I must have fixed it. If you installed all the fixes I upload to Some fixes to be applied to the current version: 2.1.5 and the problem still exists, then it should be somewhere in my PC.
RE: Crash when combining multiple objects with holes - Nova - 11-27-2017 11:40 AM The fix was in the wpc_sel_win file I think. It was the only non-import/export fix I hadn't copied over. Thanks! RE: Crash when combining multiple objects with holes - Nova - 11-27-2017 12:56 PM Nope, nevermind, I was trying it on an imported model where it worked for some reason, but if I make two cubes like in the original post, the problem persists. RE: Crash when combining multiple objects with holes - micheus - 12-06-2017 05:38 PM Nova, please replace the wings_we.beam file I updated in the Some fixes to be applied to the current version: 2.1.5. That should solve your problem, but will bring back the Hide bug reported by Hank.
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