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[fixed] New folder + merge - Printable Version

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+--- Thread: [fixed] New folder + merge (/showthread.php?tid=2701)



[fixed] New folder + merge - Hank - 10-07-2018

Hello,

W3D 2.1.7

Steps:
1. create new folder
2. add any 2 objects in new folder
3. combine objects

New object is removed from the folder to the 'objects' folder - shouldn't be kept in new folder?
Otherwise it makes no sense creating new folders and separating object between them. After combine operation everything is destroyed...

BR, Hank


RE: New folder + merge - micheus - 10-08-2018

(10-07-2018, 01:50 PM)Hank Wrote: New object is removed from the folder to the 'objects' folder - shouldn't be kept in new folder?
Yes, you are right. If both are in the same folder they surely should to be kept there.

I'm going to take a look on this. Thanks.


RE: New folder + merge - micheus - 11-27-2018

That was already fixed and it will be available in the next release.


RE: [fixed] New folder + merge - Hank - 06-07-2019

hi Micheus,

unfortunately, the issues still appears in 2.2.3 (Linux):


BR, Hank


RE: [fixed] New folder + merge - micheus - 06-07-2019

You are right.
I checked the pull request I did for the 2.1.7 and it was not merged to Wings3D's master branch. Sad

I have to check with dgud about that.


RE: New folder + merge - Hank - 10-10-2019

Hi guys,

Issue still exist in W3D 2.2.4 Undecided
(checked with Win 10)


BR, Hank


RE: New folder + merge - micheus - 10-10-2019

Yeah. I created a note about it that time, but it was not evaluated by the main devs.
There were a WIP in the core code that my fix would be in conflict.


RE: New folder + merge - Hank - 10-16-2019

one more remark:
any mirrored object is also removed from its home folder to outside

BR, Hank


RE: New folder + merge - dgud - 11-19-2019

Fixed one crash please report if it happens again in the next release.


RE: New folder + merge - Hank - 11-20-2019

(11-19-2019, 06:15 PM)dgud Wrote: Fixed one crash please report if it happens again in the next release.

thanks. Will check it.

BR, Hank