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[fixed] Shader bug - Printable Version +- Wings 3D Development Forum (http://www.wings3d.com/forum) +-- Forum: Wings 3D (/forumdisplay.php?fid=1) +--- Forum: Bug Reports (/forumdisplay.php?fid=12) +--- Thread: [fixed] Shader bug (/showthread.php?tid=2776) Pages: 1 2 |
RE: [fixed] Shader bug - gap - 12-05-2019 04:07 PM (12-05-2019 03:09 PM)micheus Wrote: gap, can you select and export that chain so we can use it for check this issue. Sure, here is a similar model also showing the same problem, but I can provide many more. As it has already been noted, the glitch only affects groups of small faces describing curved surfaces. Scale up my model above by a factor 10, and its smoothing will look perfect. EDIT: I have just had a look into OXO's model. Indeed its smoothing looks fine in the latest W3D release, but if you scale it to ca. 15% of its current size, the problem will show up again ;-) RE: [fixed] Shader bug - micheus - 12-05-2019 07:46 PM Ok. Thanks for checking. I'm moving this thread back to v2.* bugs so we can pay attention on it again. RE: [fixed] Shader bug - gap - 12-05-2019 10:11 PM Thank you too micheus! RE: [fixed] Shader bug - dgud - 02-19-2020 05:43 PM Ok reverted the code that introduced this, was added to fix boolean operation on very small triangles. |