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Numeric entry for Body/Duplicate/Free is broken - Printable Version

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Numeric entry for Body/Duplicate/Free is broken - ekolis - 10-09-2013

The value entered for the Z-displacement is treated as a Y-displacement.


RE: Numeric entry for Body/Duplicate/Free is broken - micheus - 10-09-2013

Thanks for report it ekolis.
But, what I experienced was the object moving along the "view" axis instead of default axis. If you pay attention the object moving in the z axis is coming to and far from your screen. (wings3d_1.5.pre1.74.g2aee/wings3d_1.5.pre1.78.gdd6c)
I think that it's the correct behaviour since that is what you can do using the mouse.


RE: Numeric entry for Body/Duplicate/Free is broken - optigon - 10-14-2013

Micheus is right, the movement for this tool is screen relative.
For numeric xyz moves, you can use absolute commands.


RE: Numeric entry for Body/Duplicate/Free is broken - ekolis - 10-16-2013

Oh, thanks! Is there a "duplicate absolute" command or do I have to duplicate the object in place, then move it?


RE: Numeric entry for Body/Duplicate/Free is broken - micheus - 10-17-2013

(10-16-2013, 10:19 PM)ekolis Wrote: or do I have to duplicate the object in place, then move it?
Yes, you should use the option Duplicate - maybe with the Free option in the sub-menu. Then, before you press the RMB you can press the [TAB] key to enter the placement from origin.