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Numeric entry for Body/Duplicate/Free is broken - Printable Version +- Wings 3D Development Forum (http://www.wings3d.com/forum) +-- Forum: Wings 3D (/forumdisplay.php?fid=1) +--- Forum: Bug Reports (/forumdisplay.php?fid=12) +--- Thread: Numeric entry for Body/Duplicate/Free is broken (/showthread.php?tid=425) |
Numeric entry for Body/Duplicate/Free is broken - ekolis - 10-09-2013 03:02 PM The value entered for the Z-displacement is treated as a Y-displacement. RE: Numeric entry for Body/Duplicate/Free is broken - micheus - 10-09-2013 04:27 PM Thanks for report it ekolis. But, what I experienced was the object moving along the "view" axis instead of default axis. If you pay attention the object moving in the z axis is coming to and far from your screen. (wings3d_1.5.pre1.74.g2aee/wings3d_1.5.pre1.78.gdd6c) I think that it's the correct behaviour since that is what you can do using the mouse. RE: Numeric entry for Body/Duplicate/Free is broken - optigon - 10-14-2013 02:16 PM Micheus is right, the movement for this tool is screen relative. For numeric xyz moves, you can use absolute commands. RE: Numeric entry for Body/Duplicate/Free is broken - ekolis - 10-16-2013 10:19 PM Oh, thanks! Is there a "duplicate absolute" command or do I have to duplicate the object in place, then move it? RE: Numeric entry for Body/Duplicate/Free is broken - micheus - 10-17-2013 11:58 PM (10-16-2013 10:19 PM)ekolis Wrote: or do I have to duplicate the object in place, then move it?Yes, you should use the option Duplicate - maybe with the Free option in the sub-menu. Then, before you press the RMB you can press the [TAB] key to enter the placement from origin. |