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TheBounty Renderer (rewrite for wxWidgets) - Printable Version

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RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 09-29-2015

oort Wrote:I was trying to use the exporter for 2.0.1 listed in post #109 with Wings3D 2.0.1. I don't know why it does not work at all for me...

All right.. SSS don't work on 2.0.1 exporter version atm. Only wings3d 1.5.4 + thebounty rc4 + old exporter.
I'm re-writing all 'modulators' code.
Greetings..


RE: TheBounty Renderer (rewrite for wxWidgets) - oort - 09-29-2015

Just to be clear...

Wings3D 1.5.4 + thebounty rc4 + old exporter is not working for me... Sad

Thanks,
oort


RE: TheBounty Renderer (rewrite for wxWidgets) - oort - 10-12-2015

povmaniac,
I finally got back to this and was finally able to get Wings3D 1.5.4 + thebounty + old exporter to work for me.

I had to start a new file from scratch, since my example scenes would not work.

The only file that makes a difference in rendering sss is libyafaraycore.dll

Below is a comparison with the first image showing "TheBounty" using build date version 3-29-15 and the second image showing TheBounty build date version 5-12-15. The only thing I changed in the two renders is the version of libyafaraycore.dll used.

SSS worked better in the older version. The scene has a spot light in front of and behind the monkey.

Thanks,
oort






RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 10-16-2015

Yes, it is different but .. ¿ have not you noticed that now the render is more rapid?? Smile
I have introduced some changes for improved SSS processes...


RE: TheBounty Renderer (rewrite for wxWidgets) - oort - 10-17-2015

I just did a test with the Jade Dragon from my website. Yes it is much faster... Smile 25 seconds with the new version (5-12-15) compared to 2 minutes and 39 seconds in the old version (3-29-15).

I hope you can get the quality back to what it was in the old version. I have tried changing all kinds of settings but nothing has helped... I am not seeing the SSS anymore... Sad

Thanks,
oort


RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 10-18-2015

Maybe you need review their values. The new code work fine here..


Greetings..


RE: TheBounty Renderer (rewrite for wxWidgets) - oort - 10-19-2015

povmaniac,
Could you please post an example scene with the blender monkey. Then I can compare to see what setting I need to change. I have tried every possible setting without any improvement... Sad

Thanks,
oort


RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 12-14-2015

Hi..
I am working a bit on a graphical interface for rendereing .xml files. I wany study how add this feature to the wings3d exporter.
https://www.dropbox.com/s/xcwomibhlcevfq2/bountygui.avi?dl=0


RE: TheBounty Renderer (rewrite for wxWidgets) - micheus - 12-16-2015

(12-14-2015, 08:32 AM)povmaniac Wrote: I wany study how add this feature to the wings3d exporter.
Do you mean start the GUI application from wings3D?


RE: TheBounty Renderer (rewrite for wxWidgets) - povmaniac - 12-17-2015

Yes. This part is easy, it is only necessary to change 'yafaray-xml.exe' for 'thebounty-gui.exe' in the options of render. But maybe I refer that is need extend the Gui options before implemented.
Greetings..