04-26-2015, 12:32 AM
I'm practicing with the texturing, UV Mapping, although I seemed simple at first, I see some complicated things, or do not quite understand yet.
to explain to me better I'll will use an example with this "table"
A basic, simple, model
the problem(?) with smooth shading
why this happens?
on Ultimate Unwrap3D (3ds exported from Wings3D)
As far as I can assume, these lines should NOT appear.
the "squares" on top are simple extrudes.
As always, thank you very much for the help.
to explain to me better I'll will use an example with this "table"
A basic, simple, model
the problem(?) with smooth shading
why this happens?
on Ultimate Unwrap3D (3ds exported from Wings3D)
As far as I can assume, these lines should NOT appear.
the "squares" on top are simple extrudes.
As always, thank you very much for the help.