08-22-2015, 04:02 AM
Hello,
I have a plane with four corners and four cylinders.
I'd like to snap/align each cylinder to the corners of the plane, like legs on a table.
I've found the "Absolute Commands" >> "Snap" option, but I have not had any luck using it to snap the "legs" to the corners of the plane.
Anyone have any tips that would help me somewhat precisely move each leg to the same relative position on each of the four corners of the plane?
In other 3d programs, I might use snap to grid, or do precise calculations using a move dialog that bases the move coords on the world space.
Anyway, tips would be greatly appreciated!
Thanks much!
I have a plane with four corners and four cylinders.
I'd like to snap/align each cylinder to the corners of the plane, like legs on a table.
I've found the "Absolute Commands" >> "Snap" option, but I have not had any luck using it to snap the "legs" to the corners of the plane.
Anyone have any tips that would help me somewhat precisely move each leg to the same relative position on each of the four corners of the plane?
In other 3d programs, I might use snap to grid, or do precise calculations using a move dialog that bases the move coords on the world space.
Anyway, tips would be greatly appreciated!
Thanks much!