Wings 2.17 stable.
Windows 7 (build 7601, Service Pack 1) Home Premium, 64 bits, GTX 1050 2GB, i7 860 (2.8 GHz, 4c/8t, 1st gen 2009)), mechanical HD 7200 rpm (Seagate).
Probable memory problem (freezes system) when framing a selected OBJ (imported *.OBJ from Blender) of a huge scale. (I was not paying attention to scale, but seems I was exporting a model in a 2.5 million scale in Blender units, lol). When importing, it imported fine, but once hitting ctrl + a to select all objects, to frame it with shift + a, it gets (edit: probably gets into the loop when the framing action, shift + a ) into an intense memory loop (hard drive starts spinning quite non stop, no ctrl +shift+escape will load the task manager, no response other than cursor move, can't execute anything), and freezes all except the cursor. I can get out of most system crashes, yet these 2 times had to do a hard restart of the machine (meaning, needing to use the switch ON/OFF button). Simply seems the loop it gets into is too intensive in resources, somehow. I believe is when trying to frame the model with shift + a, but could have been triggered from before, with ctrl + a. As mentioned, I believe can be produced by exporting the OBJ in such a huge scale from Blender. Sorry, no crash dumps. Am subscribing to these 2 bug reports threads I made today, in case I'm needed at some point in time for these. No biggie for me, as I can avoid the issues. Just in case helps.
EDIT: I believe the trigger is the huge scale at which was exported from Blender, and then trying to frame the selected objects inside Wings.
Edit 2 : Seems shift + a (I mean, FRAME), has some problems in 2.17. Over a cured file, working fine, using it, crashed wings with the shift a, this time the message not allowing to close wings normally or save, needed to kill the erl process. (still, can be related with the quite non common scene scale)As a reminder, I also detected t his in 2.15.
Edit 3 : "Aim" (a) seems not to have problems.
Windows 7 (build 7601, Service Pack 1) Home Premium, 64 bits, GTX 1050 2GB, i7 860 (2.8 GHz, 4c/8t, 1st gen 2009)), mechanical HD 7200 rpm (Seagate).
Probable memory problem (freezes system) when framing a selected OBJ (imported *.OBJ from Blender) of a huge scale. (I was not paying attention to scale, but seems I was exporting a model in a 2.5 million scale in Blender units, lol). When importing, it imported fine, but once hitting ctrl + a to select all objects, to frame it with shift + a, it gets (edit: probably gets into the loop when the framing action, shift + a ) into an intense memory loop (hard drive starts spinning quite non stop, no ctrl +shift+escape will load the task manager, no response other than cursor move, can't execute anything), and freezes all except the cursor. I can get out of most system crashes, yet these 2 times had to do a hard restart of the machine (meaning, needing to use the switch ON/OFF button). Simply seems the loop it gets into is too intensive in resources, somehow. I believe is when trying to frame the model with shift + a, but could have been triggered from before, with ctrl + a. As mentioned, I believe can be produced by exporting the OBJ in such a huge scale from Blender. Sorry, no crash dumps. Am subscribing to these 2 bug reports threads I made today, in case I'm needed at some point in time for these. No biggie for me, as I can avoid the issues. Just in case helps.
EDIT: I believe the trigger is the huge scale at which was exported from Blender, and then trying to frame the selected objects inside Wings.
Edit 2 : Seems shift + a (I mean, FRAME), has some problems in 2.17. Over a cured file, working fine, using it, crashed wings with the shift a, this time the message not allowing to close wings normally or save, needed to kill the erl process. (still, can be related with the quite non common scene scale)As a reminder, I also detected t his in 2.15.
Edit 3 : "Aim" (a) seems not to have problems.