|
AutoUV shaders [updated: 05/13/2020]
|
|
10-27-2016, 12:21 AM
(This post was last modified: 10-27-2016 12:27 AM by oort.)
Post: #51
|
|||
|
|||
|
RE: AutoUV shaders [updated: 10/29/2015]
Micheus,
Thank you very much for the explanation and video. I am getting good results now. Yes, I had to enable Invert Y to get proper results as well. 'Convert Image Normal Map' in the outliner would be nice. I think we still need the autouv shader for creating normal maps from 3d geometry. Also great for creating normal maps from other autouv shaders. I have not been able to get good normal maps from 3d geometry yet. Can we get a video of that as well? Thanks, oort |
|||
|
06-22-2019, 02:43 AM
Post: #52
|
|||
|
|||
|
RE: AutoUV shaders [updated: 10/29/2015]
Micheus,
good morning from this timezone (Philippines) I would like to use the shaders, but what I do will not work to allow them to be displayed in the drop-down box to choose which one. It may be as simple as not setting an option correctly as wings does not misbehave ... I use Wndows 8.1 with openGL older than version 2.1, and wings3d 1.5.4. thanx for your help Robert Woods |
|||
|
06-22-2019, 03:50 PM
Post: #53
|
||||
|
||||
|
RE: AutoUV shaders [updated: 10/29/2015]
You should to find them when you click on New Pass button.
|
||||
|
06-22-2019, 10:08 PM
Post: #54
|
|||
|
|||
|
RE: AutoUV shaders [updated: 10/29/2015]
ok thank you I'll try that
|
|||
|
05-13-2020, 10:31 PM
(This post was last modified: 05-14-2020 05:05 PM by micheus.)
Post: #55
|
||||
|
||||
|
New texture shader: Image Mixer
The file for download: wpc_image_mixer.auv and image_mixer.fs
The must be put into plugins\autouv folder (somethink like this: C:\Program Files\wings3d_2.2.5\lib\wings-2.2.5\plugins\autouv). When we draw what we do in the Create Texture->Draw Option dialog when we stack slots/layers we can see that Wings3D has a node system hidden for a long time. ![]()
|
||||
|
05-21-2020, 11:43 AM
Post: #56
|
|||
|
|||
| RE: AutoUV shaders [updated: 05/13/2020] | |||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)




@MicheusVieira
MicheusVieira
Micheuss
micheus4wings3d

