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[fixed] Outliner window doesn't auto-scroll when dragging images
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10-16-2016, 07:39 AM
Post: #1
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RE: New test release, please test
2.1 is very nice with many great things. Well done !
But.. Changing a texture file on a material.. I think it's just drag and drop, but it doesn't work if there are so many texture files and materials that they are taller than the window. It need to autoscroll when the mouse gets to the top. And can I add a request for the next version. Booleans.. PLEASE |
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10-16-2016, 10:45 AM
Post: #2
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RE: New test release, please test
Quote:Changing a texture file on a material.. I think it's just drag and drop, but it doesn't work if there are so many texture files and materials that they are taller than the window. It need to autoscroll when the mouse gets to the top. I thought wxWidgets handled that automagicly, so agree, will take a look. Scrollwheel worked for me, so you can use that as workaround for now. Quote:And can I add a request for the next version. Booleans.. PLEASE That would be nice wouldn't it, probably not in the next release though, requires a bit of work that one. |
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10-16-2016, 01:35 PM
Post: #3
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| RE: New test release, please test | |||
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10-21-2016, 08:51 PM
(This post was last modified: 10-21-2016 09:06 PM by micheus.)
Post: #4
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[fixed] Outliner window doesn't auto-scroll when dragging images
(10-16-2016 02:39 PM)dgud Wrote:Quote:Maybe you could blag the code for booleans off ggaliens.. (10-16-2016 02:39 PM)dgud Wrote:Quote:Changing a texture file on a material.. I think it's just drag and drop, but it doesn't work if there are so many texture files and materials that they are taller than the window. It need to autoscroll when the mouse gets to the top.
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