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Goblin from Isengard and Mordor
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01-17-2017, 09:22 AM
(This post was last modified: 01-19-2017 03:48 PM by olve11.)
Post: #1
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Goblin from Isengard and Mordor
Hello!
I want to share with you my new work. Goblin from my favorite story, Lord of the Rings Modeled, textured - Wings 3D Render Kerkythea (MLT 4 IES Light) Gimp+ KvadPhoto - post process enjoy renders ![]() ![]() Wings screenshot ![]() ![]() ![]() ![]() Kerkythea screenshot
InExPro studio Lord of Galaxies Lord of Galaxies donation thanks |
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01-17-2017, 11:20 AM
Post: #2
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RE: Goblin from Isengard and Mordor
Wow, well done. Good job with unwrapping!
Follow me: YOUTUBE WEBPAGE |
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01-17-2017, 04:05 PM
Post: #3
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RE: Goblin from Isengard and Mordor
Great!!
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01-20-2017, 05:22 PM
Post: #4
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RE: Goblin from Isengard and Mordor
hi olve11,
I was just wondering what's that black & white texture...so now I know AO Strange, cause I've seen it many times and why did not think about it. Even I model something I usually follow diffuse, spec and normal and what about AO? I'm also interested in Kerkythea, but where should I place it, as ambient? BR, Hank My gallery: marcone.pl |
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01-21-2017, 07:39 AM
(This post was last modified: 01-21-2017 12:40 PM by olve11.)
Post: #5
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RE: Goblin from Isengard and Mordor
(01-20-2017 05:22 PM)Hank Wrote: hi olve11, Hi Hank I'm glad you ask about this thing. I was interested too on these type map. AO map is mostly used if you have a low poly model and you want look like a lot of poly model. In Kerkythea this map does not have location. I used this map, when I want more reality for my model. (skin) AO mask is very good for shading. I used it in the GIMP, to produce a diffuse and specular texture of the skin. (mixing channels in layers) AO layer in Gimp is very fast to create realistic skin textures and more. Here are some examples: Render with textures. With AO mask and without AO mask ![]() and Kerkythea material setting: 1-Diffuse map 2-Specular (too from AO) 3-layer bump map 0 -skin wrinkles 4-layer bump map 1 -lips wrinkle 5-layer bump map 2 -black freckles ![]() cheers InExPro studio Lord of Galaxies Lord of Galaxies donation thanks |
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01-21-2017, 07:50 PM
Post: #6
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RE: Goblin from Isengard and Mordor
Hi olve11,
Quote:I used it in the GIMP, to produce a diffuse and specular texture of the skin. (mixing channels in layers) I can't see what channel mode you use for mixing the layers. Is it Multiply? Thank you for explaining all details. I will try to use it in my next work. BR, Hank My gallery: marcone.pl |
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01-21-2017, 11:39 PM
(This post was last modified: 01-21-2017 11:40 PM by olve11.)
Post: #7
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RE: Goblin from Isengard and Mordor
Hi Hank
I used "burn" channel mode on green layer. I am happy to help you and I look forward on your next super work ![]() Bye InExPro studio Lord of Galaxies Lord of Galaxies donation thanks |
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01-22-2017, 12:01 AM
Post: #8
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RE: Goblin from Isengard and Mordor
Hi!olve11,You are using good at these softwares.
Great! |
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01-22-2017, 12:16 AM
Post: #9
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RE: Goblin from Isengard and Mordor
Thank for all!
InExPro studio Lord of Galaxies Lord of Galaxies donation thanks |
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