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Takeart|Shuriken
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06-12-2017, 05:30 PM
Post: #1
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Takeart|Shuriken
Hey,
My another fun made project is a shuriken. You can see my tutorial how it is done step by step. ![]() Modeling: Wings 3D Render: Cycles Final: Photoshop If you enjoy my job click subscribe ![]() ![]() ![]() ![]() If you like my projects you can always follow me on Instagram or a Facebook fan page ![]() Feel free to comment Regards Marcin Maćkowiak Follow me: YOUTUBE WEBPAGE |
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06-12-2017, 08:58 PM
Post: #2
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RE: Takeart|Shuriken
Nice one Marcin.
Thanks for share the step-by-step. I think it would be shared in the How To section. Just to share other possibilities, there was an interesting discussion about this subject (but, a five points one) at the old Wings3D forum - Shuriken model - from 2011. puzzledpaul offered us a couple of different options as well as I record five different approaches too. ![]() Wings3d: Making a Shuriken: method 1, method 2, method 3, method 4 and method 5
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06-13-2017, 07:00 PM
Post: #3
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RE: Takeart|Shuriken
Thanks for your comment micheus.
I'm glad that I have made it in the different way. I didn't saw these methods earlier
Follow me: YOUTUBE WEBPAGE |
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06-13-2017, 11:38 PM
Post: #4
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RE: Takeart|Shuriken
Yeah, we always can find a new way to build the same object. I had been playing with Wings3d for two years that time and now, six years later I would probably try a different approach. As me we knows the tool's more possibilities we can see.
![]() You found a simple way to do it.
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06-14-2017, 08:40 AM
Post: #5
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RE: Takeart|Shuriken
(06-13-2017 11:38 PM)micheus Wrote: Yeah, we always can find a new way to build the same object. I had been playing with Wings3d for two years that time and now, six years later I would probably try a different approach. As me we knows the tool's more possibilities we can see. That's why I love so much 3D world. Because it's never boring even If you do the same project you can always do It using new methods and ideas etc.
Follow me: YOUTUBE WEBPAGE |
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06-14-2017, 12:54 PM
Post: #6
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RE: Takeart|Shuriken
Hi Marcin,
Excellent work! Could you share with details about textures? Shuriken looks like cloud/noise from Blender and the tree is the same or made from reference photo? BR, Hank My gallery: marcone.pl |
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06-14-2017, 01:19 PM
Post: #7
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RE: Takeart|Shuriken
Simple and useful tutorial, congrats Marcin !
InExPro studio Lord of Galaxies Lord of Galaxies donation thanks |
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06-15-2017, 04:26 PM
Post: #8
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RE: Takeart|Shuriken
Thanks guys for your comments
![]() (06-14-2017 12:54 PM)Hank Wrote: Hi Marcin, I'm not sure if I catch what you mean. Tree and shuriken is as model 3D. The background (blurred) is added in photoshop. If you type in google shuriken there is a first image of shuriken - I took it as reference texture. For a tree I have got a texture from somewhere I don't remember (it was in my texture library). Shuriken may look green because of reflections from leaves. ![]() Greetings Follow me: YOUTUBE WEBPAGE |
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