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Seperate shape in to a new object
05-03-2014, 04:06 PM
Post: #1
Seperate shape in to a new object
Hello, im working on a 3d model and im having the following question:
If you have one solid object and you have a specific part that you want to seperate in to a new object so you can moove it and Unity3D will recognise as standalone model how do you do it?
You can check the screenshot to see the parts that i want to seperate http://prntscr.com/3fsudh
Thanks
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05-03-2014, 04:39 PM
Post: #2
RE: Seperate shape in to a new object
With the faces selected you can use the L shortcut to select a region edge loop and then you use the command Loop Cut to separate the pieces.
Check is is this you are looking for.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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05-03-2014, 05:51 PM
Post: #3
RE: Seperate shape in to a new object
That what exactly what i wanted Smile thank you so much! also is there any window like Blender so set the cords of an object?
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05-03-2014, 08:53 PM
Post: #4
RE: Seperate shape in to a new object
(05-03-2014 05:51 PM)FlevasGR Wrote:  is there any window like Blender so set the cords of an object?
Not a window, but you can use Absolute Command->Move for that. Don't forget to pay attention to the Information Line for the options available.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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