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POV-Ray - Tips
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09-30-2020, 07:47 AM
Post: #8
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RE: POV-Ray - Tips
I'm going to let here some information about the Lights and Render dialogs which can be a start point for someone creates their settings.
It's not a technical information. For that, please, take a look at the POV-Ray 3.7's Reference Table of Content. It explanes in details how the light works in POV-Ray. Render dialog ![]() The most common elements to be changed are in General option, Lighting and Camera tabs:
The lights properties can be accessed in the Outliner window, expand the Lights node, select the light and in the context menu select Property. Area light dialog The area light is one of the lights that will allow us to add soft shadows to the scene. The appearance of the shadows produced by this light will depend on a set of factors like its dimension, number of the light matrix (default is 2x2), and others. ![]()
Here is a sample scene with differents parameters of an Area light added progressively (see yellow note on each frame): ![]() and here, the same scene - using the settings on the 4th frame, but now with an array of 10x10 - plus the basic Render parameters we can set to improve the result. It was rendered without and with Radiosity enabled. Notice the background colour has also influence on the scene lighting: ![]() * More to come when I have some free time.
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| Messages In This Thread |
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POV-Ray - Tips - micheus - 12-10-2012, 03:46 PM
Image Plane without light influence - micheus - 12-10-2012, 04:51 PM
Image Plane without light influence - micheus - 12-10-2012, 08:17 PM
Image Plane without light influence - micheus - 12-11-2012, 02:53 PM
Extending power of the plugin - 1 - maker - 12-26-2012, 10:52 AM
Enabling Caustics... - micheus - 04-22-2015, 05:32 PM
Spectral Rendering with POV-Ray - micheus - 02-03-2018, 09:29 PM
RE: POV-Ray - Tips - micheus - 09-30-2020 07:47 AM
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