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POV-Ray - Tips
12-10-2012, 03:46 PM (This post was last modified: 09-27-2020 09:10 PM by micheus.)
Post: #1
Information POV-Ray - Tips
I'll share some items I have "discovered" by playing with POV-Ray tha can be useful for someone else:
  • the object Ambient light used by Wings is not exported to POV-Ray (see next item); (it's available nowadays)
  • the value of parameter global_settings->ambient_light in the .pov file comes from POV-Ray exporter dialog -> Emissive Filter;
  • in case you has noticed that the value of the property ambient (from material) has no effect in the final result, take a look at .pov file and check if its value is 0 (wings default value is 1). If we want that value be exported is necessary to uncheck the field Use material Emit for POV-Ray Ambient in Edit -> Plug-in Preferences -> POV-Ray;
  • wings and POV lights equivalence: spot = spotlight or cylinder; area = area_light; infinite = parallel; pointer = "generic";
  • there is the possibility to set a light for not produce shadows by using shadowless property; (but, we need to hack the .pov file. This option is not present in the light object in Wings - I want add some new features not implemented yet)
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Messages In This Thread
POV-Ray - Tips - micheus - 12-10-2012 03:46 PM
Extending power of the plugin - 1 - maker - 12-26-2012, 10:52 AM
Enabling Caustics... - micheus - 04-22-2015, 05:32 PM
Spectral Rendering with POV-Ray - micheus - 02-03-2018, 09:29 PM
RE: POV-Ray - Tips - micheus - 09-30-2020, 07:47 AM

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