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POV-Ray - Tips
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12-10-2012, 04:51 PM
(This post was last modified: 12-11-2012 02:49 PM by micheus.)
Post: #2
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Image Plane without light influence
An example about how to use an image plane without get any light influence. (download)
Basically we need to set these properties below in the Material dialog:
I did some tests with some varying of values. For all of them the values for Image Plane (with UV-map) was as follow: Code: texture {Light test 1 global_settings: ambient_light <1, 1, 1> Pink sphere Code: texture {Metalic sphere Code: texture {Floor Code: texture {![]() Light test 2 All parameters preserved, but Ambient became to contribute with 10% in the objects colors. Pink sphere Code: ambient rgb <0.100000, 0.100000, 0.100000>Metallic sphere Code: ambient 0.1Floor Code: ambient 0.1
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| Messages In This Thread |
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POV-Ray - Tips - micheus - 12-10-2012, 03:46 PM
Image Plane without light influence - micheus - 12-10-2012 04:51 PM
Image Plane without light influence - micheus - 12-10-2012, 08:17 PM
Image Plane without light influence - micheus - 12-11-2012, 02:53 PM
Extending power of the plugin - 1 - maker - 12-26-2012, 10:52 AM
Enabling Caustics... - micheus - 04-22-2015, 05:32 PM
Spectral Rendering with POV-Ray - micheus - 02-03-2018, 09:29 PM
RE: POV-Ray - Tips - micheus - 09-30-2020, 07:47 AM
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