|
UV Mapping - How to use multiples materials and images for one object
|
|
01-12-2015, 10:19 AM
Post: #3
|
||||
|
||||
RE: UV Mapping - How to use multiples materials and images for one object
Quote:but for a more complex shape, the re-selecting process can be a hassle. A trick there, is to convert all your materials into selection groups before you UV, and then reapply the old materials using your selection groupsI did't get your point here. Once you have the uvma material in the Outline window you just use the select option for the material. Why would we have to add a second way to select the same thing?
|
||||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)




@MicheusVieira
MicheusVieira
Micheuss
micheus4wings3d