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UV Mapping - How to use multiples materials and images for one object
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01-12-2015, 04:00 PM
Post: #5
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RE: UV Mapping - How to use multiples materials and images for one object
Was thinking about an easy way to say "back up" materials into stored selections (named) ... but I think maybe the material definition itself can't fit into a stored selection.
Might be better for someone to enhance AutoUV so it could reset materials when it is done ... but that too might be a tall order. That material AUV may be needed to make the image "stick" ? |
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