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Parsing .obj file
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03-30-2015, 02:00 AM
(This post was last modified: 03-30-2015 02:06 AM by ggaliens.)
Post: #2
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RE: Parsing .obj file
As you probably know ... #e3d_file is an intermediate data format. I will find you a snippet that converts into #we{ }
Code: carveCSGImport(FileName) ->So ... wpa:import(E3dFile0, St0) will get the data into the current wings state #st{} And then you can just find the last item into that state if you want. |
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Parsing .obj file - Namrata - 03-30-2015, 01:20 AM
RE: Parsing .obj file - ggaliens - 03-30-2015 02:00 AM
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