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Symmetry without screwing up UV's
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01-24-2013, 06:06 AM
Post: #2
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RE: Symmetry without screwing up UV's
I have ran into this a lot. It is usually at this point that I have to stay in Lightwave's modeler. I'd much prefer to stay in wings, obviously but symmetry and embedded morphs force me to step out of Winged Edge land. :-(
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