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Lines, UV Mapping doubts.
04-26-2015, 02:23 AM (This post was last modified: 04-26-2015 02:24 AM by micheus.)
Post: #2
RE: Lines, UV Mapping doubts.
Hi c-sanchez
You can put this kind of question in the Interface & Usage session. (I'm going to move it to there later Wink)

That's something you will always notice when you use n-gons and see it in an OpenGL viewer.
If you will not smooth it or will render it in a proper application for that you probably will notice this effect is less perceptible, but you would get better result making the edges hard.

Try and see the result.

Anyway a would suggest you to avoid n-gons.

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
Lines, UV Mapping doubts. - c-sanchez - 04-26-2015, 12:32 AM
RE: Lines, UV Mapping doubts. - micheus - 04-26-2015 02:23 AM
RE: Lines, UV Mapping doubts. - Radi - 04-26-2015, 12:47 PM
RE: Lines, UV Mapping doubts. - micheus - 04-27-2015, 11:46 PM
RE: Lines, UV Mapping doubts. - c-sanchez - 04-29-2015, 05:53 PM

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