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Lines, UV Mapping doubts.
04-27-2015, 11:46 PM
Post: #4
RE: Lines, UV Mapping doubts.
c-sanchez, just in case you are lazy to try the approaches. (my turn, Tongue)
- The left column your probable initial mesh;
- The middle column the presented mesh;
- The right one is your mesh with hard edges set (easy way is use Auto Smooth as suggested by Radi).
The rows are flat shader; smooth shader using One light; smooth shader using Two lights;

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
Lines, UV Mapping doubts. - c-sanchez - 04-26-2015, 12:32 AM
RE: Lines, UV Mapping doubts. - micheus - 04-26-2015, 02:23 AM
RE: Lines, UV Mapping doubts. - Radi - 04-26-2015, 12:47 PM
RE: Lines, UV Mapping doubts. - micheus - 04-27-2015 11:46 PM
RE: Lines, UV Mapping doubts. - c-sanchez - 04-29-2015, 05:53 PM

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