|
Wings sluggy when files have a good amount of objects.
|
|
09-26-2015, 08:42 PM
(This post was last modified: 09-26-2015 08:44 PM by ptoing.)
Post: #5
|
|||
|
|||
|
RE: Wings sluggy when files have a good amount of objects.
This problem is still persisting even after rolling back graphics drivers and some other things. I have no clue what is causing it, but I makes Wings virtually unusable for me on anything with a certain polycount or a bunch of objects. Would really love to know what this could be even caused by.
On a project with like 5000 or so quads selecting a vert literally takes almost a minute. :/ |
|||
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
Wings sluggy when files have a good amount of objects. - ptoing - 07-24-2015, 06:19 PM
RE: Wings sluggy when files have a good amount of objects. - micheus - 07-27-2015, 01:56 PM
RE: Wings sluggy when files have a good amount of objects. - ptoing - 07-27-2015, 06:59 PM
RE: Wings sluggy when files have a good amount of objects. - ggaliens - 07-30-2015, 07:10 PM
RE: Wings sluggy when files have a good amount of objects. - ptoing - 09-26-2015 08:42 PM
RE: Wings sluggy when files have a good amount of objects. - ggaliens - 09-27-2015, 01:56 AM
RE: Wings sluggy when files have a good amount of objects. - Nova - 09-27-2015, 07:00 AM
RE: Wings sluggy when files have a good amount of objects. - ptoing - 09-30-2015, 09:06 AM
RE: Wings sluggy when files have a good amount of objects. - Nova - 10-02-2015, 07:54 AM
RE: Wings sluggy when files have a good amount of objects. - ptoing - 10-04-2015, 12:37 PM
|
User(s) browsing this thread: 1 Guest(s)



