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[Fixed] Wood Noise pattern baking is failed.
10-10-2015, 06:25 AM
Post: #5
RE: Wood Noise pattern baking is failed.
(10-10-2015 01:19 AM)tkbd Wrote:  I tried simple combination of Background(Image/Color) and *Wood*,
but filling white only draw to texture.(I tried both OSX and Windows)
tkbd, how was the initial settings when you chose this combination.

By trying to find why the problem seems to be intermittent, I found that it seems that the previous parameters are being assigned to wrongly.

The sample:
a) I create a texture using the options: Background, Draw Faces and Draw Edges;
b) then, I exit Wings3D (the options is saved in preferences);
c) Starting Wings3D again, when selecting Create Texture the initial options are those used before. Now, I replaced the Draw Edges by *Wood* and the crash happens with:
Quote:AUV: Internal ERROR function_clause:
[{wings_gl,set_uloc,[23003136,all_edges],[{file,"wings_gl.erl"},{line,177}]},
{auv_texture,shader_uniforms,3,[{file,"auv_texture.erl"},{line,897}]},
...
where all_edges is the first parameter for Draw Edges.

In order to make it work, it was necessary to click in the button Options (no necessary to change anything).

That is a strange behaviour for the dialogs. I never notice that before. Huh

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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RE: Wood Noise pattern baking is failed. - micheus - 10-10-2015 06:25 AM

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