|
AutoUV shaders [updated: 05/13/2020]
|
|
10-22-2015, 08:55 PM
(This post was last modified: 05-13-2020 10:32 PM by micheus.)
Post: #1
|
||||
|
||||
|
AutoUV shaders [updated: 05/13/2020]
I was playing with shaders these days and come with these ones. In case someone want to get one you can find them here. (* they are already included in v2.*)
I adapted them from some I found at http://glslsandbox.com They are in pairs: ?.fs and wpc_?.auv and they must to be put into plugins/autouv folder (somewhere like c:\Program Files\wings3d_1.5.4\lib\wings-1.5.4\plugins\autouv) Brick ![]() Diagonal Stripes ![]() Tile ![]() Camouflage ![]() ![]() ![]() Hexagon ![]() ![]() ![]() ![]() Voronoi ![]() ![]() ![]()
|
||||
|
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)


















@MicheusVieira
MicheusVieira
Micheuss
micheus4wings3d