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AutoUV shaders [updated: 05/13/2020]
10-25-2015, 02:18 AM
Post: #2
RE: AutoUV shaders
I tried to download them. Thank you for the useful features.
If the value 'mortar scale' of bricks to 0-0.2, it can get nice soil texture.Biggrin


For tile and Hexagon, it can make the easy wire mesh If specify a transparent color to hex.
It also will useful for compose an abstractly background.




So, I think two things.
1.What is difference of Hexagon type 1.0 and 2.0? I didn't understand well.
2.When making wire mesh ,To get the result in background transparent,I have to make transparent image as external texture.
For user ,need feature that add transparent blank image into 'Primitive > Image...(internal)' command.

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tkbd
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Messages In This Thread
RE: AutoUV shaders - tkbd - 10-25-2015 02:18 AM
RE: AutoUV shaders - micheus - 10-25-2015, 01:14 PM
RE: AutoUV shaders - dgud - 10-26-2015, 10:43 AM
RE: AutoUV shaders - micheus - 10-26-2015, 03:47 PM
RE: AutoUV shaders - dgud - 10-26-2015, 06:59 PM
RE: AutoUV shaders - tkbd - 10-27-2015, 12:59 PM
RE: AutoUV shaders - Nova - 10-27-2015, 09:21 PM
RE: AutoUV shaders - micheus - 10-28-2015, 12:46 AM
New texture shader: Image Mixer - micheus - 05-13-2020, 10:31 PM

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