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AutoUV shaders [updated: 05/13/2020]
11-08-2015, 02:05 AM (This post was last modified: 09-15-2019 09:11 PM by micheus.)
Post: #14
RE: AutoUV shaders [updated: 10/29/2015]
(11-07-2015 09:15 PM)Nova Wrote:  EDIT: Just saw that you were using 1.5.4, so I went back and tried the same plugins in 1.5.3 (Was using 2.0.1) and they worked. So it seems these filters (And even the standard ones), don't work in 2.0.1. Will make a bug report.
Yeah, the images you saw in the first post were updated with a standard lay out I did using the 1.5.4 just to test them in that version. But, in truth I create them using the 2.0.1 as you can see in this initial image


You also would be noticed that in the samples made by tkbd in post#2

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
RE: AutoUV shaders - tkbd - 10-25-2015, 02:18 AM
RE: AutoUV shaders - micheus - 10-25-2015, 01:14 PM
RE: AutoUV shaders - dgud - 10-26-2015, 10:43 AM
RE: AutoUV shaders - micheus - 10-26-2015, 03:47 PM
RE: AutoUV shaders - dgud - 10-26-2015, 06:59 PM
RE: AutoUV shaders - tkbd - 10-27-2015, 12:59 PM
RE: AutoUV shaders - Nova - 10-27-2015, 09:21 PM
RE: AutoUV shaders - micheus - 10-28-2015, 12:46 AM
RE: AutoUV shaders [updated: 10/29/2015] - micheus - 11-08-2015 02:05 AM
New texture shader: Image Mixer - micheus - 05-13-2020, 10:31 PM

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