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Extract issue..
11-09-2015, 08:24 PM
Post: #6
RE: Extract issue..
(11-09-2015 08:16 PM)Kagehi Wrote:  How do you get, once you have the extraction, from a "flat" single surface, back to a solid object, with the same curvature on both sides?

Finally worked out a way. Had to extract "twice", along normals, once out to 0.2, a second time out to 0.19. I inverted the second one, then selected the "blank" sides (i.e., the parts missing geometry), and bridged them.
Oh God, what are you doing?
Use the steps I show you in the image and you will get this easily.

Quote:Oh, found a way around the "twisting" effect of circularize too - just make a sphere that is the right number of sides to begin with (duh!).

But, for the sake of understanding what I meant with twisting (adding extra cuts, then edge loop + circularize on each of the new circumferences), I will post an image.
You really seems to like the hard way.
Select the edges loops you want to twist, then change to vertex mode [V] and in the context menu look for Deform->Twist!

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
Extract issue.. - Kagehi - 11-05-2015, 09:00 PM
RE: Extract issue.. - studiof - 11-05-2015, 09:21 PM
RE: Extract issue.. - micheus - 11-05-2015, 10:12 PM
RE: Extract issue.. - Kagehi - 11-05-2015, 11:29 PM
RE: Extract issue.. - Kagehi - 11-09-2015, 08:16 PM
RE: Extract issue.. - micheus - 11-09-2015 08:24 PM
RE: Extract issue.. - Kagehi - 11-09-2015, 10:22 PM
RE: Extract issue.. - micheus - 11-10-2015, 01:53 PM
RE: Extract issue.. - Kagehi - 11-10-2015, 09:02 PM
RE: Extract issue.. - micheus - 11-10-2015, 10:12 PM

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