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[fixed] On OSX,Wings3d 2.0.2,AutoUV Marble Shader doesn't work.
12-25-2015, 10:02 AM (This post was last modified: 12-25-2015 08:41 PM by micheus.)
Post: #1
[fixed] On OSX,Wings3d 2.0.2,AutoUV Marble Shader doesn't work.
I tried the newly added shader this time.
On OSX,Wings3d 2.0.2, AutoUV Create Texture Marble Shader doesn't work.
Both of custom color and a default color will not be drawn.

Here is Wings3D console log at that time.!!
Quote:Using GPU shaders.
Info: Fragment:
ERROR: 0:188: Invalid call of undeclared identifier 'trunc'
ERROR: 0:198: Use of undeclared identifier 'd'
ERROR: 0:198: Use of undeclared identifier 'd'
ERROR: 0:208: Use of undeclared identifier 'd'
ERROR: 0:208: Use of undeclared identifier 'd'
ERROR: 0:208: Use of undeclared identifier 'd'
ERROR: 0:208: Use of undeclared identifier 'd'
ERROR: 0:210: Use of undeclared identifier 'd'
ERROR: 0:210: Use of undeclared identifier 'd'
ERROR: 0:210: Use of undeclared identifier 'd'
ERROR: 0:210: Use of undeclared identifier 'd'

AUV: Error Compilation failed
AUV: No shader program found skipped 920

-------------
tkbd
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[fixed] On OSX,Wings3d 2.0.2,AutoUV Marble Shader doesn't work. - tkbd - 12-25-2015 10:02 AM

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