01-23-2016, 03:22 AM
(01-23-2016, 01:04 AM)Telsavision Wrote: I changed the lines from ;just to confirm. You made these changes in the file already scaled and after the .obj has been exported from Wings3D, right?
"g geo_ground_Cube" to "g"
and
"s 1" to "s off"
Both of these images import to wings 3D Just fine, but actually don't seem to work with Tabletop Simulator strange enough.
The problem cannot be the images for sure. That is why I think it's related to the information used with it - vertex normals is something affect the shader (http://www.scratchapixel.com/lessons/3d-...ng-normals).
Unfortunately I don't have the simulator software, so my help is restricted.
Maybe is there a forum for their community where maybe someone already faced this situation?