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Changing Scale Results in Shading Effect
01-23-2016, 03:22 AM
Post: #8
RE: Changing Scale Results in Shading Effect
(01-23-2016 01:04 AM)Telsavision Wrote:  I changed the lines from ;

"g geo_ground_Cube" to "g"

and

"s 1" to "s off"

Both of these images import to wings 3D Just fine, but actually don't seem to work with Tabletop Simulator strange enough.
just to confirm. You made these changes in the file already scaled and after the .obj has been exported from Wings3D, right?

The problem cannot be the images for sure. That is why I think it's related to the information used with it - vertex normals is something affect the shader (http://www.scratchapixel.com/lessons/3d-...-normals).

Unfortunately I don't have the simulator software, so my help is restricted. Sad
Maybe is there a forum for their community where maybe someone already faced this situation?

@MicheusVieira MicheusVieira Micheuss micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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RE: Changing Scale Results in Shading Effect - micheus - 01-23-2016 03:22 AM

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