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Objects exported in reverse order
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01-27-2013, 02:35 AM
Post: #7
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RE: Objects exported in reverse order
Micheus,
Once again you are my hero... ![]() The first recommended code worked and the last one worked even better. It will allow me to get rid of the "Object #" setting from the Meshlight properties dialog. I had to make one little tweak to your code... Quote: end, 0, Objs),had to be changed to... Quote: end, 1, Objs), That way objects are numbered 1,2,3,etc instead of 0,1,2,etc. Thanks again, oort |
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| Messages In This Thread |
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Objects exported in reverse order - oort - 01-25-2013, 06:33 AM
RE: Objects exported in reverse order - micheus - 01-25-2013, 11:41 AM
RE: Objects exported in reverse order - oort - 01-25-2013, 05:24 PM
RE: Objects exported in reverse order - oort - 01-25-2013, 10:47 PM
RE: Objects exported in reverse order - micheus - 01-26-2013, 07:47 PM
RE: Objects exported in reverse order - oort - 01-26-2013, 11:26 PM
RE: Objects exported in reverse order - oort - 01-27-2013 02:35 AM
RE: Objects exported in reverse order - micheus - 01-27-2013, 02:40 AM
RE: Objects exported in reverse order - oort - 01-27-2013, 04:07 AM
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