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UV Mapping Cylindrical Objects
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03-07-2016, 03:44 AM
(This post was last modified: 03-07-2016 03:44 AM by micheus.)
Post: #2
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RE: UV Mapping Cylindrical Objects
(03-06-2016 07:55 PM)some_yahoo Wrote: I frequently want to map them all (or most of them) to a single spot on the UV map, so I'd like them to unwrap all to the same orientation, like /___\.some_yahoo, I think that can be achieved depending on how you cut the mesh:
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UV Mapping Cylindrical Objects - some_yahoo - 03-06-2016, 07:55 PM
RE: UV Mapping Cylindrical Objects - micheus - 03-07-2016 03:44 AM
RE: UV Mapping Cylindrical Objects - some_yahoo - 03-08-2016, 08:10 AM
RE: UV Mapping Cylindrical Objects - micheus - 03-08-2016, 06:39 PM
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